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- ?.eraseStipple: stripe4
- ?.baseTranslations: #override <Unmap>:Pause()
- *Background: black
- *BorderColor: white
- *Font: -*-helvetica-bold-r-*-*-*-120-*-*-*-*-*-*
- *Frame*sensitive: true
- *Frame.Buttons*width: 80
- *NewGame.fromVert: Start
- *NewGame.baseTranslations: #replace <Btn1Down>,<Btn1Up>:NewGame() notify()
- *Pause.mapWhenManaged: False
- *Pause.baseTranslations: #override <Btn1Down>,<Btn1Up>:Pause()
- *Quit.fromVert: NewGame
- *Quit.sensitive: True
- *Quit.baseTranslations: #replace <Btn1Down>,<Btn1Up>:Quit() notify()
- *About.fromVert: Quit
- *About.baseTranslations: #replace <Btn1Down>: About()
- *Scores.fromVert: About
- *Scores.baseTranslations: #override <Btn1Down>: Scores()
- *Start.resizeable: True
- *Start.sensitive: True
- *Start.baseTranslations: #override <Btn1Down>,<Btn1Up>:Start()
- *Buttons.borderWidth: 0
- *Buttons.fromVert: Status
- *Buttons.hSpace: 0
- *Buttons.vertDistance: 10
- *Buttons.width: 100
- *Canvas.fromHoriz: TitleBar
- *Canvas.fromVert: TitleBar
- *Canvas.height: 480
- *Canvas.sensitive: True
- *CanvasFrame..baseTranslations: #override <Expose>:Refresh()
- *Canvas.accelerators: #override !Shift<Btn1Down>:RotateCCW() \n !<Btn1Down>:MoveLeft() \n !Shift<Btn3Down>:RotateCW() \n !<Btn3Down>:MoveRight() \n !Shift<Btn2Down>:Drop() \n !<Btn2Down>:Drop() \n <Key>space:Drop() \n <Key>h:MoveLeft() \n <Key>q:Quit() \n <Key>p:Pause() \n <Key>s:Start() \n <Key>r:NewGame() \n <Key>Left:MoveLeft() \n <Key>j:RotateCW() \n <Key>Down:RotateCW() \n <Key>Begin:RotateCW() \n <Key>k:RotateCCW() \n <Key>Up:RotateCCW() \n <Key>l:MoveRight() \n <Key>Right:MoveRight()
- *Canvas.vertDistance: -22
- *Canvas.width: 160
- *NextObject.borderWidth: 0
- *NextObject.fromHoriz: TitleBar
- *NextObject.fromVert: NextObjectLabel
- *NextObject.height: 64
- *NextObject.horizDistance: -100
- *NextObject.width: 64
- *NextObject.baseTranslations: #override <Expose>:Refresh()
- *NextObjectLabel.Label: Next Object
- *NextObjectLabel.borderWidth: 0
- *NextObjectLabel.fromVert: TitleBar
- *NextObjectLabel.vertDistance: 20
- *NextObjectLabel.width: 100
- *Shadow.fromHoriz: TitleBar
- *Shadow.fromVert: Canvas
- *Shadow.height: 16
- *Shadow.width: 160
- *Shadow.baseTranslations: #override <Expose>:Refresh()
- *Status*borderWidth: 0
- *Status*displayCaret: False
- *Status*resize: True
- *Status.Game.string: " "
- *Status*width: 80
- *Status.Level.string: Level: 0
- *Status.Rows.string: Rows: 0
- *Status.Score.string: Score: 0
- *Status.fromVert: TitleBar
- *Status.left: ChainLeft
- *Status.right: ChainRight
- *Status.vertDistance: 175
- *Status.width: 100
- *TitleBar.Font: -*-new century schoolbook-*-i-*-*-*-120-*-*-*-*-*-*
- *TitleBar.Label: XTETRIS 2.5
- *TitleBar.foreground: white
- *TitleBar.height: 20
- *TitleBar.width: 100
- *Object.Background: black
- ?.ScoreFrame*font: -*-clean-bold-r-*-*-16-*-*-*-*-*-*-*
- ?.ScoreFrame*baseTranslations: #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
- ?.ScoreFrame.width: 700
- *ScoreText*editType: read
- *ScoreText.displayCaret: False
- *ScoreText*string:
- *ScoreText*length: 80
- *ScoreText*Scroll: whenNeeded
- *ScoreText*width: 700
- *ScoreText.height: 300
- *ScoreText.resizable: TRUE
- *ScoreText*useStringInPlace: True
- ?.AboutFrame*baseTranslations: #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
- *AboutText.baseTranslations: #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
- *AboutText.displayCaret: False
- *AboutText*Scroll: whenNeeded
- *AboutText.width: 450
- *AboutText.height: 300
- *customization: .c
- *Foreground: wheat
- *Frame.Buttons*borderColor: darkslategrey
- *Frame.Buttons.Pause.Background: black
- *Frame.Buttons.Pause.Foreground: red
- *Frame.Buttons.Start.Background: black
- *Frame.Buttons.Start.Foreground: green
- *Frame.Canvas.background: darkslategrey
- *Frame.Shadow.background: darkslategrey
- *Frame.Status.Game.Foreground: white
- *Frame.TitleBar.background: blue1
- *Frame.TitleBar.borderColor: blue
- *object0.foreground: red1
- *object0.background: red4
- *object1.foreground: orange1
- *object1.background: orange4
- *object2.foreground: yellow1
- *object2.background: yellow4
- *object3.foreground: green1
- *object3.background: green4
- *object4.foreground: blue1
- *object4.background: blue4
- *object5.foreground: cyan1
- *object5.background: cyan4
- *object6.foreground: purple1
- *object6.background: purple4
-